INTRODUCTION
An operating system (OS) is the software that manages the sharing of the resources of a computer and provides programmers with an interface used to access those resources. An operating system processes system data and user input, and responds by allocating and managing tasks and internal system resources as a service to users and programs of the system. At the foundation of all system software, an operating system performs basic tasks such as controlling and allocating memory, prioritizing system requests, controlling input and output devices, facilitating networking and managing file systems. Most operating systems come with an application that provides a user interface for managing the operating system, such as a command line interpreter or graphical user interface. The operating system forms a platform for other system software and for application software.
The most commonly-used contemporary desktop OS is Microsoft Windows, with Mac OS X also being well-known. Linux and the BSD derivatives are popular Unix-like systems. Controlling the computer involves software at several levels. We will differentiate kernel services, library services, and application-level services, all of which are part of the operating system. Processes run Applications, which are linked together with libraries that perform standard services. The kernel supports the processes by providing a path to the peripheral devices.
The kernel responds to service calls from the processes and interrupts from the devices. The core of the operating system is the kernel, a control program that functions in privileged state (an execution context that allows all hardware instructions to be executed), reacting to interrupts from external devices and to service requests and traps from processes. Generally, the kernel is a permanent resident of the computer. It creates and terminates processes and responds to their request for service. Operating Systems are resource managers. The main resource is computer hardware in the form of processors, storage, input/output devices, communication devices, and data.
Process management
Every program running on a computer, be it a service or an application, is a process. As long as a von Neumann architecture is used to build computers, only one process per CPU can be run at a time. Older microcomputer OSes such as MS-DOS did not attempt to bypass this limit, with the exception of interrupt processing, and only one process could be run under them (although DOS itself featured TSR as a very partial and not too easy to use solution). Mainframe operating systems have had multitasking capabilities since the early 1960s. Modern operating systems enable concurrent execution of many processes at once via multitasking even with one CPU. Process management is an operating system's way of dealing with running multiple processes.
Since most computers contain one processor with one core, multitasking is done by simply switching processes quickly. Depending on the operating system, as more processes run, either each time slice will become smaller or there will be a longer delay before each process is given a chance to run. Process management involves computing and distributing CPU time as well as other resources. Most operating systems allow a process to be assigned a priority which affects its allocation of CPU time. Interactive operating systems also employ some level of feedback in which the task with which the user is working receives higher priority. Interrupt driven processes will normally run at a very high priority. In many systems there is a background process, such as the System Idle Process in Windows, which will run when no other process is waiting for the CPU.
Memory management
Current computer architectures arrange the computer's memory in a hierarchical manner, starting from the fastest registers, CPU cache, random access memory and disk storage. An operating system's memory manager coordinates the use of these various types of memory by tracking which one is available, which is to be allocated or deal located and how to move data between them. This activity, usually referred to as virtual memory management, increases the amount of memory available for each process by making the disk storage seem like main memory. There is a speed penalty associated with using disks or other slower storage as memory if running processes require significantly more RAM than is available, the system may start thrashing. This can happen either because one process requires a large amount of RAM or because two or more processes compete for a larger amount of memory than is available. This then leads to constant transfer of each process's data to slower storage.
Another important part of memory management is managing virtual addresses. If multiple processes are in memory at once, they must be prevented from interfering with each other's memory (unless there is an explicit request to utilize shared memory). This is achieved by having separate address spaces. Each process sees the whole virtual address space, typically from address 0 up to the maximum size of virtual memory, as uniquely assigned to it. The operating system maintains a page table that match virtual addresses to physical addresses. These memory allocations are tracked so that when a process terminates, all memory used by that process can be made available for other processes.
The operating system can also write inactive memory pages to secondary storage. This process is called "paging" or "swapping" – the terminology varies between operating systems.
It is also typical for operating systems to employ otherwise unused physical memory as a page cache; requests for data from a slower device can be retained in memory to improve performance. The operating system can also pre-load the in-memory cache with data that may be requested by the user in the near future; Super Fetch is an example of this.
All operating systems include support for a variety of file systems.
Modern file systems comprise a hierarchy of directories. While the idea is conceptually similar across all general-purpose file systems, some differences in implementation exist. Two noticeable examples of this are the character used to separate directories, and case sensitivity.
Unix demarcates its path components with a slash (/), a convention followed by operating systems that emulated it or at least its concept of hierarchical directories, such as Linux, Amiga OS and Mac OS X. MS-DOS also emulated this feature, but had already also adopted the CP/M convention of using slashes for additional options to commands, so instead used the backslash (\) as its component separator. Microsoft Windows continues with this convention; Japanese editions of Windows, and Korean editions use. Versions of Mac OS prior to OS X use a colon (:) for a path separator. RISC OS uses a period.
Unix and Unix-like operating systems allow for any character in file names other than the slash (including line feed (LF) and other control characters). Unix file names are case sensitive, which allows multiple files to be created with names that differ only in case. By contrast, Microsoft Windows file names are not case sensitive by default. Windows also has a larger set of punctuation characters that are not allowed in file names.
File systems may provide journaling, which provides safe recovery in the event of a system crash. A journaled file system writes information twice: first to the journal, which is a log of file system operations, then to its proper place in the ordinary file system. In the event of a crash, the system can recover to a consistent state by replaying a portion of the journal. In contrast, non-journeyed file systems typically need to be examined in their entirety by a utility such as fsck or chides. Soft updates is an alternative to journaling that avoids the redundant writes by carefully ordering the update operations. Log-structured file systems and ZFS also differ from traditional journaled file systems in that they avoid inconsistencies by always writing new copies of the data, eschewing in-place updates.
Most current operating systems are capable of using the TCP/IP networking protocols. This means that computers running dissimilar operating systems can participate in a common network for sharing resources such as computing, files, printers, and scanners using either wired or wireless connections.
Many operating systems also support one or more vendor-specific legacy networking protocols as well, for example, SNA on IBM systems, DECnet on systems from Digital Equipment Corporation, and Microsoft-specific protocols on Windows. Specific protocols for specific tasks may also be supported such as NFS for file access.
Security
Many operating systems include some level of security. Security is based on the two ideas that:
- The operating system provides access to a number of resources, directly or indirectly, such as files on a local disk, privileged system calls, personal information about users, and the services offered by the programs running on the system;
- The operating system is capable of distinguishing between some requesters of these resources who are authorized (allowed) to access the resource, and others who are not authorized (forbidden). While some systems may simply distinguish between "privileged" and "non-privileged", systems commonly have a form of requester identity, such as a user name. Requesters, in turn, divide into two categories:
- Internal security: an already running program. On some systems, a program once it is running has no limitations, but commonly the program has an identity which it keeps and is used to check all of its requests for resources.
- External security: a new request from outside the computer, such as a login at a connected console or some kind of network connection. To establish identity there may be a process of authentication. Often a username must be quoted, and each username may have a password. Other methods of authentication, such as magnetic cards or biometric data, might be used instead. In some cases, especially connections from the network, resources may be accessed with no authentication at all.
In addition to the allow/disallow model of security, a system with a high level of security will also offer auditing options. These would allow tracking of requests for access to resources (such as, "who has been reading this file?").
Security of operating systems has long been a concern because of highly sensitive data held on computers, both of a commercial and military nature. The United States Government Department of Defense (DoD) created the Trusted Computer System Evaluation Criteria (TCSEC) which is a standard that sets basic requirements for assessing the effectiveness of security. This became of vital importance to operating system makers, because the TCSEC was used to evaluate, classify and select computer systems being considered for the processing, storage and retrieval of sensitive or classified information.
Graphical user interfaces
Today, most modern operating systems contain Graphical User Interfaces. A few older operating systems tightly integrated the GUI into the kernel—for example, in the original implementations of Microsoft Windows and Mac OS, the graphical subsystem was actually part of the kernel. More modern operating systems are modular, separating the graphics subsystem from the kernel (as is now done in Linux, and Mac OS X).
Many operating systems allow the user to install or create any user interface they desire. The X Window System in conjunction with GNOME or KDE is a commonly found setup on most Unix and Unix derivative (BSD, Linux, Minix) systems.
Graphical user interfaces evolve over time. For example, Windows has modified its user interface almost every time a new major version of Windows is released, and the Mac OS GUI changed dramatically with the introduction of Mac OS X in 2001.
A device driver is a specific type of computer software developed to allow interaction with hardware devices. Typically this constitutes an interface for communicating with the device, through the specific computer bus or communications subsystem that the hardware is connected to, providing commands to and/or receiving data from the device, and on the other end, the requisite interfaces to the operating system and software applications. It is a specialized hardware-dependent computer program which is also operating system specific that enables another program, typically an operating system or applications software package or computer program running under the operating system kernel, to interact transparently with a hardware device, and usually provides the requisite interrupt handling necessary for any necessary asynchronous time-dependent hardware interfacing needs.
The key design goal of device drivers is abstraction. Every model of hardware (even within the same class of device) is different. Newer models also are released by manufacturers that provide more reliable or better performance and these newer models are often controlled differently. Computers and their operating systems cannot be expected to know how to control every device, both now and in the future. To solve this problem, OSes essentially dictate how every type of device should be controlled. The function of the device driver is then to translate these OS mandated function calls into device specific calls. In theory a new device, which is controlled in a new manner, should function correctly if a suitable driver is available. This new driver will ensure that the device appears to operate as usual from the operating systems' point of view for any person.
Mainframes
Through the 1960s, several major concepts were developed, driving the development of operating systems. The development of the IBM System/360 produced a family of mainframe computers available in widely differing capacities and price points, for which a single operating system OS/360 was planned (rather than developing ad-hoc programs for every individual model). This concept of a single OS spanning an entire product line was crucial for the success of System/360 and, in fact, IBM's current mainframe operating systems are distant descendants of this original system; applications written for the OS/360 can still be run on modern machines. OS/360 also contained another important advance: the development of the hard disk permanent storage device (which IBM called DASD). Another key development was the concept of time-sharing: the idea of sharing the resources of expensive computers amongst multiple computer users interacting in real time with the system. Time sharing allowed all of the users to have the illusion of having exclusive access to the machine; the Multics timesharing system was the most famous of a number of new operating systems developed to take advantage of the concept.
Midrange systems
Multics, particularly, was an inspiration to a number of operating systems developed in the 1970s, notably Unix by Dennis Ritchie and Ken Thompson. Another commercially-popular minicomputer operating system was VMS.
The first microcomputers did not have the capacity or need for the elaborate operating systems that had been developed for mainframes and minis; minimalistic operating systems were developed, often loaded from ROM and known as Monitors. One notable early disk-based operating system was CP/M, which was supported on many early microcomputers and was largely cloned in creating MS-DOS, which became wildly popular as the operating system chosen for the IBM PC (IBM's version of it was called IBM-DOS or PC-DOS), its successors making Microsoft one of the world's most profitable companies. The major alternative throughout the 1980s in the microcomputer market was Mac OS, tied intimately to the Apple Macintosh computer.
By the 1990s, the microcomputer had evolved to the point where, as well as extensive GUI facilities, the robustness and flexibility of operating systems of larger computers became increasingly desirable. Microsoft's response to this change was the development of Windows NT, which served as the basis for Microsoft's desktop operating system line starting in 2001. Apple rebuilt their operating system on top of a Unix core as Mac OS X, also released in 2001.
Hobbyist-developed reimplementations of Unix, assembled with the tools from the GNU Project, also became popular; versions based on the Linux kernel are by far the most popular, with the BSD derived UNIXes holding a small portion of the server market.The growing complexity of embedded devices has led to increasing use of embedded operating systems.
Modern operating systems usually feature a Graphical user interface (GUI) which uses a pointing device such as a mouse or stylus for input in addition to the keyboard. Older models and Operating Systems not designed for direct-human interaction (such as web-servers) generally use a Command line interface (or CLI) typically with only the keyboard for input. Both models are centered around a "shell" which accepts and processes commands from the user (eg. clicking on a button, or a typed command at a prompt).
The choice of OS may be dependant on the hardware architecture, specifically the CPU, with only Linux and BSD running on almost any CPU. Windows NT 3.1, which is no longer supported, was ported to the DEC Alpha and MIPS Magnum. Since the mid-1990s, the most commonly used operating systems have been the Microsoft Windows family, Linux, and other Unix-like operating systems, most notably Mac OS X.
Personal computers
- IBM PC compatible - Microsoft Windows, Unix variants, and Linux variants.
- Apple Macintosh - Mac OS X (a Unix variant), Windows (on x86 machines only), Linux and BSD
- Burroughs MCP-- B5000,1961 to Unisys Clearpath/MCP, present.
- IBM OS/360 -- IBM System/360, 1964 to IBM zSeries, present
- UNIVAC EXEC 8 -- UNIVAC 1108, 1964, to Unisys Clearpath IX, present.
Modern mainframes typically also run Linux or Unix variants. A "Datacenter" variant of Windows Server 2003 is also available for some mainframe systems.
Unix-like operating systems
The Unix-like family is a diverse group of operating systems, with several major sub-categories including System V, BSD, and Linux. The name "UNIX" is a trademark of The Open Group which licenses it for use with any operating system that has been shown to conform to their definitions. "Unix-like" is commonly used to refer to the large set of operating systems which resemble the original Unix.
Mac OS X is a line of proprietary, graphical operating systems developed, marketed, and sold by Apple Inc., the latest of which is pre-loaded on all currently shipping Macintosh computers. Mac OS X is the successor to the original Mac OS, which had been Apple's primary operating system since 1984. Unlike its predecessor, Mac OS X is a UNIX operating system built on technology that had been developed at NeXT through the second half of the 1980s and up until Apple purchased the company in early 1997.
Microsoft Windows
The Microsoft Windows family of operating systems originated as a graphical layer on top of the older MS-DOS environment for the IBM PC. Modern versions are based on the newer Windows NT core that was originaly intended for OS/2 and borrowed from VMS. Windows runs on 32-bit and 64-bit Intel and AMD processors, although earlier versions also ran on the DEC Alpha, MIPS, Fairchild (later Intergraph) Clipper and PowerPC architectures (some work was done to port it to the SPARC architecture).
Other
Mainframe operating systems, such as IBM's z/OS, and embedded operating systems such as VxWorks, eCos, and Palm OS, are usually unrelated to Unix and Windows, except for Windows CE, Windows NT Embedded 4.0 and Windows XP Embedded which are descendants of Windows, and several *BSDs, and Linux distributions tailored for embedded systems. OpenVMS from Hewlett-Packard (formerly DEC), is still under active development.
Popular prior to the Dot COM era, operating systems such as AmigaOS and RISC OS continue to be developed as minority platforms for enthusiast communities and specialist applications.
Research and development of new operating systems continues. GNU Hurd is designed to be backwards compatible with Unix, but with enhanced functionality and a microkernel architecture. Singularity is a project at Microsoft Research to develop an operating system with better memory protection based on the .Net managed code model 2008.